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Combine Ground & Ceiling Turrets

Both npc_turret_ceiling and npc_turret_ground work just like in Half-Life 2. To use the npc_turret_ceiling with Combine Interfaces Enable and Disable with the OnTurretsEnabled and OnTurretsDisabled. Likewise for npc_turret_ground Open and Close the func_movelinear turret hatch door OnTurretsEnabled and OnTurretsClosed.

Remember to check the Auto start spawn flag for the ceiling turret.

For hacking of both type of turrets simply use the SetHackedOn and SetHackedOff input functions to be called when the OnHackedOn and OnHackedOff outputs fire from the Interface.

See also: Combine Interfaces

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