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hlss_dynamic_ammo_crate_pointhlss_dynamic_ammo_crate_point is meant mostly for the Normal Coop, where the Director tries to determine what kind of ammo the players would need, if any. It then spawns an item_ammo_crate depending on the resolution.
The ammo types it can spawn: Pistol, SMG1, AR2, Shotgun, Grenade, and 357.
The Director's difficulty of the moment needs to be higher than the Difficulty variable of the dynamic point, for ammo crate to be spawned.
See also: hlss_item_crate, hlss_dynamic_weapon_point
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