[ News | About | Media | Downloads | Tutorials | Contact ]

News

Latest News | Previous Article | Next Article

1 April 2016 - Friday Update III

Friday Update III is now live fixing some gameplay and lighting problems
  • Fixed PDA not being visible when using Low or Mediumm model quality
  • The patient will no longer automatically open the door to the vending machine / work bench room automatically
  • You will now be able to ask patients to open the door to the vending machine / work bench room even without them being an ally
  • Moved and added trees into c1m1_forest in hopes of making the intended path more obvious
  • Improved lighting in c1m4_hospital
  • Fixed problems how hiding in bushes works
  • You can now select PDA from the inventory menu (you no longer need to have PDA bound to a key)
  • Improved lighting in c1m3_factory
  • Improved lighting in c1m2_hub01
  • Added hint dialogue for c1m4_hospital
  • Added force locator enable when the player arrives at the locked door in c1m4_hospital
  • Fixed patients not always coming out of the hospital after the doors have been opened
  • Added holodisplay to learn the word tukra into hospital
  • Switched from strcmp to stricmp in language knowledge functions hopefully fixing some of the problems with translation notes not always saving






by Au-heppa
Permalink: http://hlssmod.net/index.php?page=0&news=51

Show full article list

Latest News | Previous Article | Next Article

[ News | About | Media | Downloads | Tutorials | Contact ]



Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Software. All information is copyright their respective authors. Website designed by Han Solo.